<手搓有限元 干翻Ansys> 【1】C++實現(xiàn)矩陣Matrix類 實現(xiàn)基本運算

本系列文章致力于實現(xiàn)“手搓有限元,干翻Ansys的目標(biāo)”,基本框架為前端顯示使用QT實現(xiàn)交互,后端計算采用Visual Studio C++。

Matrix類

矩陣基本類,用于有限元矩陣計算。

<手搓有限元 干翻Ansys> 【1】C++實現(xiàn)矩陣Matrix類 實現(xiàn)基本運算的圖1

1、public function

1.1、構(gòu)造函數(shù)與析構(gòu)函數(shù)

構(gòu)造函數(shù)用來初始化矩陣,析構(gòu)函數(shù)用來釋放內(nèi)存。

Matrix.h聲明文件:

//******************************構(gòu)造函數(shù)與析構(gòu)函數(shù)********************************//
/*
函數(shù)名稱:		無參構(gòu)造函數(shù)
*/
Matrix();


/*
函數(shù)名稱:		矩陣有參構(gòu)造函數(shù),初始化為row行、col列的0矩陣
row:			矩陣行數(shù)
col:			矩陣列數(shù)
*/
Matrix(int row, int col);


/*
函數(shù)名稱:		矩陣有參構(gòu)造函數(shù),初始化為row行、col列、數(shù)值為mat的矩陣
row:			矩陣行數(shù)
col:			矩陣列數(shù)
*mat:			矩陣數(shù)值一維數(shù)組
*/
Matrix(int row, int col, double* mat);


/*
函數(shù)名稱:		深拷貝構(gòu)造函數(shù)
mat:			需要復(fù)制的矩陣
*/
Matrix(const Matrix& mat);


/*
函數(shù)名稱:		析構(gòu)函數(shù)
*/
~Matrix();

Matrix.cpp函數(shù)實現(xiàn)文件:

Matrix::Matrix()
{
 
}
 
//初始化矩陣 默認值為0
Matrix::Matrix(int row, int col)
{
	this->m_Row = row;
	this->m_Col = col;
 
	//開辟內(nèi)存
	this->m_Matrix = new double* [row];
	for (int i = 0; i < row; i++)
	{
		this->m_Matrix[i] = new double[col] {0.0};
	}
 
}
 
//初始化矩陣 設(shè)定數(shù)值
Matrix::Matrix(int row, int col, double *mat)
{
	this->m_Row = row;
	this->m_Col = col;
 
	//開辟內(nèi)存
	this->m_Matrix = new double* [row];
	for (int i = 0; i < row; i++)
	{
		this->m_Matrix[i] = new double[col] {0.0};
	}
 
	//矩陣賦值
	for(int i = 0; i<row; i++)
	{
		for (int j = 0; j < col; j++)
		{
			this->m_Matrix[i][j] = mat[i * col + j];
		}
	}
}
 
//深拷貝
Matrix::Matrix(const Matrix& mat)
{
	//行列傳遞
	this->m_Row = mat.m_Row;
	this->m_Col = mat.m_Col;
 
	//矩陣深拷貝
	this->m_Matrix = new double* [this->m_Row];
	for (int i = 0; i < this->m_Row; i++)
	{
		this->m_Matrix[i] = new double[this->m_Col];
		memcpy(this->m_Matrix[i], mat.m_Matrix[i], sizeof(double) * this->m_Col);
	}
}
 
//析構(gòu)函數(shù)
Matrix::~Matrix()
{
	//釋放矩陣每一行
	for (int i = 0; i < this->m_Row; i++)
	{
		if (this->m_Matrix[i] != NULL)
		{
			delete[]this->m_Matrix[i];
			this->m_Matrix[i] = NULL;
		}
	}
 
	//釋放矩陣頂點
	if (this->m_Matrix != NULL)
	{
		delete[]this->m_Matrix;
		this->m_Matrix = NULL;
	}
}

1.2、獲取矩陣數(shù)值

可以獲取矩陣指定位置數(shù)值、打印矩陣。

Matrix.h聲明文件:

//*******************獲取矩陣*****************//
/*
函數(shù)名稱:		獲取矩陣的第row行、第col列元素數(shù)值
row:			矩陣行數(shù)
col:			矩陣列數(shù)
*/
double GetMatrixEle(int row, int col);

Matrix.cpp函數(shù)實現(xiàn)文件:

//獲取矩陣某個元素 某行某列
double Matrix::GetMatrixEle(int row, int col)
{
	if (row >= this->m_Row)
	{
		std::cout << "Error: <GetMatrixEle> Input row >= m_Row" << std::endl;
		return 0.0;
	}
	else if (col >= this->m_Col)
	{
		std::cout << "Error: <GetMatrixEle> Input col >= m_Col" << std::endl;
		return 0.0;
	}
	else
	{
		return this->m_Matrix[row][col];
	}
}
 
//矩陣輸出
void Matrix::PrintMat()
{
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			std::cout.setf(std::ios::scientific);		//科學(xué)計數(shù)法表示
			std::cout << this->m_Matrix[i][j] << "\t";
		}
		std::cout << std::endl;
	}
	std::cout << std::endl;
}

1.3、設(shè)置矩陣

可進行設(shè)置矩陣指定位置數(shù)值,以及深拷貝矩陣。

Matrix.h聲明文件:

//*******************設(shè)置矩陣*****************//
/*
函數(shù)名稱:		設(shè)置矩陣第row行、第col列數(shù)值
row:			矩陣行數(shù)
col:			矩陣列數(shù)
value:			設(shè)置的矩陣數(shù)值
*/
void SetMatrixEle(int row, int col, double value);


/*
函數(shù)名稱:		深拷貝矩陣
mat:			需要復(fù)制的矩陣
*/
Matrix CopyMat(const Matrix mat);

Matrix.cpp函數(shù)實現(xiàn)文件:

//*******************設(shè)置矩陣*****************//
void Matrix::SetMatrixEle(int row, int col, double value)
{
	if (row >= this->m_Row)
	{
		std::cout << "Error: <SetMatrixEle> Input row >= m_Row" << std::endl;
		return;
	}
	else if (col >= this->m_Col)
	{
		std::cout << "Error: <SetMatrixEle> Input col >= m_Col" << std::endl;
		return;
	}
	else
	{
		this->m_Matrix[row][col] = value;
		return;
	}
}
 
//深拷貝矩陣
Matrix Matrix::CopyMat(const Matrix mat)
{
	//行列傳遞
	this->m_Row = mat.m_Row;
	this->m_Col = mat.m_Col;
 
	//矩陣深拷貝
	this->m_Matrix = new double* [this->m_Row];
	for (int i = 0; i < this->m_Row; i++)
	{
		this->m_Matrix[i] = new double[this->m_Col];
		memcpy(this->m_Matrix[i], mat.m_Matrix[i], sizeof(double) * this->m_Col);
	}
 
	return *this;
}

1.4、矩陣轉(zhuǎn)置、單位化

可進行矩陣轉(zhuǎn)置,單位化,注意返回值類型為自身的引用,可實現(xiàn)鏈?zhǔn)骄幊獭?/p>

Matrix.h聲明文件:

//*****************矩陣基本操作***************//
/*
函數(shù)名稱:		矩陣轉(zhuǎn)置,返回的是自身引用,可鏈?zhǔn)秸{(diào)用
*/
Matrix& Transpose();


/*
函數(shù)名稱:		等維度的單位矩陣,前提是方陣
*/
Matrix& Uint();


Matrix.cpp函數(shù)實現(xiàn)文件:

//矩陣轉(zhuǎn)置
Matrix& Matrix::Transpose()
{
	Matrix* resMat = new Matrix(this->m_Col, this->m_Row);
 
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[j][i] = this->m_Matrix[i][j];
		}
	}
 
	return *resMat;
}
 
//求等長度單位矩陣
Matrix& Matrix::Uint()
{
	//矩陣是否為方陣
	if (this->m_Col != this->m_Row)
	{
		std::cout << "Error: <Uint> Row != Col" << std::endl;
 
		Matrix* resMat = new Matrix(this->m_Row, this->m_Row);
		return *resMat;
	}
	else
	{
		//單位矩陣初始化
		Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
 
		//單位矩陣生成
		for (int i = 0; i < this->m_Row; i++)
		{
			resMat->m_Matrix[i][i] = 1.0;
		}
 
		return *resMat;
	}
}

1.5、矩陣的刪除與替換

可進行矩陣指定行、列的刪除與替換,注意返回值類型為自身的引用,可實現(xiàn)鏈?zhǔn)骄幊獭?/p>

Matrix.h聲明文件:

//****************矩陣保留與剔除**************//
/*
函數(shù)名稱:		剔除矩陣中以index為行標(biāo)和列標(biāo)的行和列,num代表index的大小
*index:			矩陣中的行號與列號一維數(shù)組
num:			index動態(tài)數(shù)組長度
*/
Matrix& DeleteMat(int *index, int num);


/*
函數(shù)名稱:		剔除矩陣中以index為行標(biāo)和列標(biāo)的行和列,num代表index的大小
*index:			矩陣中的行號與列號一維動態(tài)數(shù)組
num:			index動態(tài)數(shù)組長度
*/
Matrix& DeleteMat(std::vector<int> index, int num);


/*
函數(shù)名稱:		剔除矩陣中以index為行標(biāo)的行,num代表index的大小
*index:			矩陣中的行號一維數(shù)組
num:			index動態(tài)數(shù)組長度
*/
Matrix& DeleteRow(int* index, int num);


/*
函數(shù)名稱:		剔除矩陣中以index為行標(biāo)的行,num代表index的大小
*index:			矩陣中的行號一維動態(tài)數(shù)組
num:			index動態(tài)數(shù)組長度
*/
Matrix& DeleteRow(std::vector<int> index, int num);


/*
函數(shù)名稱:		剔除矩陣中以index為列標(biāo)的列,num代表index的大小
*index:			矩陣中的列號一維數(shù)組
num:			index動態(tài)數(shù)組長度
*/
Matrix& DeleteCol(int* index, int num);


/*
函數(shù)名稱:		剔除矩陣中以index為列標(biāo)的列,num代表index的大小
*index:			矩陣中的列號一維動態(tài)數(shù)組
num:			index動態(tài)數(shù)組長度
*/
Matrix& DeleteCol(std::vector<int> index, int num);


//******************矩陣的替換****************//
/*
函數(shù)名稱:		替換矩陣中行標(biāo)和列標(biāo)為 index中的行與列,num代表index的大小, mat是需要替換
*index:			矩陣中的行標(biāo)和列標(biāo)的一維數(shù)組
num:			index動態(tài)數(shù)組長度
mat:			需要替換的矩陣
*/
Matrix& ReplaceMat(int* index, int num, Matrix& mat);


/*
函數(shù)名稱:		替換矩陣中行標(biāo)和列標(biāo)為 index中的行與列,num代表index的大小, mat是需要替換
*index:			矩陣中的行標(biāo)和列標(biāo)的一維動態(tài)數(shù)組
num:			index動態(tài)數(shù)組長度
mat:			需要替換的矩陣
*/
Matrix& ReplaceMat(std::vector<int> index, int num, Matrix& mat);


/*
函數(shù)名稱:		替換矩陣中行標(biāo)為 index中的行,num代表index的大小, mat是需要替換的矩陣
*index:			矩陣中的行標(biāo)的一維數(shù)組
num:			index動態(tài)數(shù)組長度
mat:			需要替換的矩陣
*/
Matrix& ReplaceRow(int* index, int num, Matrix& mat);


/*
函數(shù)名稱:		替換矩陣中行標(biāo)為 index中的行,num代表index的大小, mat是需要替換的矩陣
*index:			矩陣中的行標(biāo)的一動態(tài)維數(shù)組
num:			index動態(tài)數(shù)組長度
mat:			需要替換的矩陣
*/
Matrix& ReplaceRow(std::vector<int> index, int num, Matrix& mat);


/*
函數(shù)名稱:		替換矩陣中列標(biāo)為 index中的列,num代表index的大小, mat是需要替換的矩陣
*index:			矩陣中的列標(biāo)的一維數(shù)組
num:			index動態(tài)數(shù)組長度
mat:			需要替換的矩陣
*/
Matrix& ReplaceCol(int* index, int num, Matrix& mat);


/*
函數(shù)名稱:		替換矩陣中列標(biāo)為 index中的列,num代表index的大小, mat是需要替換的矩陣
*index:			矩陣中的列標(biāo)的一維動態(tài)數(shù)組
num:			index動態(tài)數(shù)組長度
mat:			需要替換的矩陣
*/
Matrix& ReplaceCol(std::vector<int> index, int num, Matrix& mat);


Matrix.cpp函數(shù)實現(xiàn)文件:

//****************矩陣保留與剔除**************//
//剔除矩陣的 index中的行與列,num代表index的大小
Matrix& Matrix::DeleteMat(int* index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num-1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteMat(std::vector<int> index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
//剔除矩陣的 index中的行,num代表index的大小
Matrix& Matrix::DeleteRow(int* index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteRow(std::vector<int> index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteCol(int* index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[iRow][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteCol(std::vector<int> index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[iRow][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
//******************矩陣的替換****************//
//替換矩陣中的行和列 index中的行與列,num代表index的大小
Matrix& Matrix::ReplaceMat(int* index, int num, Matrix& mat)
{
 
	//錯誤判定 方陣
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <ReplaceMat> this m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣為方陣
	if (mat.m_Row != mat.m_Col)
	{
		std::cout << "Error: <ReplaceMat> mat m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceMat> num != mat.m_Col" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[index[iRow]][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::ReplaceMat(std::vector<int> index, int num, Matrix& mat)
{
	//錯誤判定 方陣
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <ReplaceMat> this m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣為方陣
	if (mat.m_Row != mat.m_Col)
	{
		std::cout << "Error: <ReplaceMat> mat m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceMat> num != mat.m_Col" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[index[iRow]][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
//替換矩陣中的行 index中的行,num代表index的大小, mat是需要替換的矩陣
Matrix& Matrix::ReplaceRow(int* index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Row != num)
	{
		std::cout << "Error: <ReplaceRow> num != mat.m_Row" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceRow> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣列數(shù)應(yīng)與mat列數(shù)一致
	if (this->m_Col != mat.m_Col)
	{
		std::cout << "Error: <ReplaceRow> this->m_Col != mat.m_Col" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[index[iRow]][iCol] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::ReplaceRow(std::vector<int> index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Row != num)
	{
		std::cout << "Error: <ReplaceRow> num != mat.m_Row" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceRow> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣列數(shù)應(yīng)與mat列數(shù)一致
	if (this->m_Col != mat.m_Col)
	{
		std::cout << "Error: <ReplaceRow> this->m_Col != mat.m_Col" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[index[iRow]][iCol] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
//替換矩陣中的列 index中的列,num代表index的大小, mat是需要替換的矩陣
Matrix& Matrix::ReplaceCol(int* index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceCol> mat.m_Col != num" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceCol> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣行數(shù)應(yīng)與mat行數(shù)一致
	if (this->m_Row != mat.m_Row)
	{
		std::cout << "Error: <ReplaceCol> this->m_Row != mat.m_Row" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[iRow][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::ReplaceCol(std::vector<int> index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceCol> mat.m_Col != num" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceCol> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣行數(shù)應(yīng)與mat行數(shù)一致
	if (this->m_Row != mat.m_Row)
	{
		std::cout << "Error: <ReplaceCol> this->m_Row != mat.m_Row" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[iRow][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}

1.6、矩陣初等變換

可實現(xiàn)矩陣的初等變化,注意返回值類型為自身的引用,可實現(xiàn)鏈?zhǔn)骄幊獭?/p>

Matrix.h聲明文件:

//*****************矩陣初等變化***************//
/*
函數(shù)名稱:		交換矩陣中行標(biāo)為row0與row1的元素
row0:			矩陣行標(biāo)0
row1:			矩陣行標(biāo)1
*/
Matrix& SwapRow(int row0, int row1);


/*
函數(shù)名稱:		交換矩陣中列標(biāo)為col0與col1的元素
col0:			矩陣列標(biāo)0
col1:			矩陣列標(biāo)1
*/
Matrix& SwapCol(int col0, int col1);


/*
函數(shù)名稱:		矩陣行加法 rowLocal = rowLocal + rate *rowAdd
rowLocal:		矩陣行標(biāo),被加數(shù)
rowAdd:			矩陣行標(biāo),加數(shù)
rate:			加數(shù)前倍數(shù)
*/
Matrix& AddRow(int rowLocal, int rowAdd, double rate = 1.0);


//矩陣加法 某列 + 倍數(shù)*某列
/*
函數(shù)名稱:		矩陣列加法 colLocal = colLocal + rate * colAdd
colLocal:		矩陣列標(biāo),被加數(shù)
colAdd:			矩陣列標(biāo),加數(shù)
rate:			加數(shù)前倍數(shù)
*/
Matrix& AddCol(int colLocal, int colAdd, double rate = 1.0);

Matrix.cpp函數(shù)實現(xiàn)文件:

//*****************矩陣初等變化***************//
Matrix& Matrix::SwapRow(int row0, int row1)
{
	//錯誤判定 越界
	if ((this->m_Row <= row0) || (this->m_Col <= row1))
	{
		std::cout << "Error: <SwapRow> Input row0 Or row1 More Than m_Row" << std::endl;
		return *this;
	}
	else if ((0 > row0) || (0 > row1))
	{
		std::cout << "Error: <SwapRow> Input row0 Or row1 Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//中轉(zhuǎn)臨時變量
		double temp = 0.0;
 
		for (int j = 0; j < resMat->m_Col; j++)
		{
			temp = resMat->m_Matrix[row0][j];
			resMat->m_Matrix[row0][j] = resMat->m_Matrix[row1][j];
			resMat->m_Matrix[row1][j] = temp;
		}
 
		return*resMat;
	}
}
 
Matrix& Matrix::SwapCol(int col0, int col1)
{
	//錯誤判定 越界
	if ((this->m_Col <= col0) || (this->m_Col <= col1))
	{
		std::cout << "Error: <SwapCol> Input col0 Or col1 More Than m_Col" << std::endl;
		return *this;
	}
	else if ((0 > col0) || (0 > col1))
	{
		std::cout << "Error: <SwapCol> Input col0 Or col1 Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//中轉(zhuǎn)臨時變量
		double temp = 0.0;
 
		for (int i = 0; i < resMat->m_Row; i++)
		{
			temp = resMat->m_Matrix[i][col0];
			resMat->m_Matrix[i][col0] = resMat->m_Matrix[i][col1];
			resMat->m_Matrix[i][col1] = temp;
		}
 
		return*resMat;
	}
}
 
//矩陣加法 某行 + 倍數(shù)*某行
Matrix& Matrix::AddRow(int rowLocal, int rowAdd, double rate)
{
	if ((this->m_Row <= rowLocal) || (this->m_Row <= rowAdd))
	{
		std::cout << "Error: <AddRow> Input rowLocal Or rowAdd More Than m_Row" << std::endl;
		return *this;
	}
	else if ((0 > rowLocal) || (0 > rowAdd))
	{
		std::cout << "Error: <AddRow> Input rowLocal Or rowAdd Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//指定行相加
		for (int j = 0; j < resMat->m_Col; j++)
		{
			resMat->m_Matrix[rowLocal][j] += rate * resMat->m_Matrix[rowAdd][j];
		}
 
		return *resMat;
	}
}
 
//矩陣加法 某列 + 倍數(shù)*某列
Matrix& Matrix::AddCol(int colLocal, int colAdd, double rate)
{
	if ((this->m_Col <= colLocal) || (this->m_Col <= colAdd))
	{
		std::cout << "Error: <AddCol> Input colLocal Or colAdd More Than m_Col" << std::endl;
		return *this;
	}
	else if ((0 > colLocal) || (0 > colAdd))
	{
		std::cout << "Error: <AddCol> Input colLocal Or colAdd Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//指定列相加
		for (int i = 0; i < resMat->m_Row; i++)
		{
			resMat->m_Matrix[i][colLocal] += rate * resMat->m_Matrix[i][colAdd];
		}
 
		return *resMat;
	}
}

1.7、矩陣加法

實現(xiàn)矩陣基本加法,注意返回值類型為自身的引用,可實現(xiàn)鏈?zhǔn)骄幊獭?/p>

Matrix.h聲明文件:

//*******************矩陣加法*****************//
/*
函數(shù)名稱:		矩陣加法 本矩陣 = 本矩陣 + mat 前提是兩個矩陣維度一致
mat:			加數(shù)矩陣
*/
Matrix& AddMat(Matrix& mat);

Matrix.cpp函數(shù)實現(xiàn)文件:

//*******************矩陣加法*****************//
Matrix& Matrix::AddMat(Matrix& mat)
{
	Matrix* ResMat = new Matrix(*this);
 
	for (int i = 0; i < ResMat->m_Row; i++)
	{
		for (int j = 0; j < ResMat->m_Col; j++)
		{
			ResMat->m_Matrix[i][j] += mat.m_Matrix[i][j];
		}
	}
 
	return *ResMat;
}

1.8、矩陣乘法

實現(xiàn)矩陣基本乘法,注意返回值類型為自身的引用,可實現(xiàn)鏈?zhǔn)骄幊獭?/p>

Matrix.h聲明文件:

//*******************矩陣乘法*****************//
/*
函數(shù)名稱:		矩陣乘法 本矩陣 = 本矩陣*num 
num:			矩陣乘數(shù)
*/
Matrix& MultNum(double num);

/*
函數(shù)名稱:		矩陣乘法(運算符重載) 本矩陣 = 本矩陣*num 
num:			矩陣乘數(shù)
*/
Matrix& operator * (double num);


/*
函數(shù)名稱:		矩陣某行乘數(shù)值row = row*num
num:			矩陣某列乘數(shù)
row:			矩陣行標(biāo)
*/
Matrix& MultRow(double num, int row);


/*
函數(shù)名稱:		矩陣某列乘數(shù)值col = col *num
num:			矩陣某列乘數(shù)
col:			矩陣列標(biāo)
*/
Matrix& MultCol(double num, int col);


/*
函數(shù)名稱:		矩陣乘法,按照矩陣相乘規(guī)則
inputMat:		乘數(shù)矩陣
*/
Matrix& MultMat(Matrix& inputMat);


Matrix.cpp函數(shù)實現(xiàn)文件:

//*******************矩陣乘法*****************//
//矩陣數(shù)乘
Matrix& Matrix::MultNum(double num)
{
	//結(jié)果矩陣初始化
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
 
	//乘后矩陣生成
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[i][j] = num * this->m_Matrix[i][j];
		}
	}
 
	return *resMat;
}
 
//運算符重載 矩陣數(shù)乘
Matrix& Matrix::operator*(double num)
{
	//結(jié)果矩陣初始化
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
 
	//乘后矩陣生成
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[i][j] = num * this->m_Matrix[i][j];
		}
	}
 
	return *resMat;
}
 
//矩陣某行乘數(shù)值 行標(biāo)從0開始計數(shù)
Matrix& Matrix::MultRow(double num, int row)
{
	if (this->m_Row <= row)
	{
		std::cout << "Error: <MultRow> Input row More Than m_Row" << std::endl;
		return *this;
	}
	else if (0 > row)
	{
		std::cout << "Error: <MultRow> Input row Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//乘后矩陣生成
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[row][j] = num * this->m_Matrix[row][j];
		}
 
		return *resMat;
	}
 
}
 
//矩陣某列乘數(shù)值 列標(biāo)從0開始計數(shù)
Matrix& Matrix::MultCol(double num, int col)
{
	if (this->m_Col <= col)
	{
		std::cout << "Error: <MultCol> Input col More Than m_Row" << std::endl;
		return *this;
	}
	else if (0 > col)
	{
		std::cout << "Error: <MultCol> Input col Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//乘后矩陣生成
		for (int i = 0; i < this->m_Row; i++)
		{
			resMat->m_Matrix[i][col] = num * this->m_Matrix[i][col];
		}
 
		return *resMat;
	}
}
 
 
 
//矩陣相乘
Matrix& Matrix::MultMat(Matrix& inputMat)
{
	Matrix *resMat = new Matrix(this->m_Row, inputMat.m_Col);
 
	if (this->m_Col != inputMat.m_Row)
	{
		std::cout << "Matrix Mult Error!" << std::endl;
		return *resMat;
	}
	else
	{
		for (int i = 0; i < this->m_Row; i++)
		{
			for (int j = 0; j < inputMat.m_Col; j++)
			{
				for (int k = 0; k < this->m_Col; k++)
				{
					resMat->m_Matrix[i][j] += this->m_Matrix[i][k] * inputMat.m_Matrix[k][j];
				}
			}
		}
 
		return *resMat;
	}
}

1.9、行列式相關(guān)操作

實現(xiàn)行列式計算相關(guān)操作。

Matrix.h聲明文件:

//******************行列式相關(guān)操作***********************//
/*
函數(shù)名稱:		求解矩陣對應(yīng)行列式數(shù)值,前提為方陣,按照定義求解,時間復(fù)雜度為O(n!*n),一般不用此方法求解
*/
double Det();


/*
函數(shù)名稱:		求解矩陣對應(yīng)行列式的順序主子式,前提為方陣,按照定義求解,時間復(fù)雜度為O(n!*n),一般不用此方法求解
order:			階數(shù)
*/
double Det(int order);
 
/*
函數(shù)名稱:		矩陣行標(biāo)為row、列標(biāo)為col的余子式
row:			矩陣行標(biāo)
col:			矩陣列標(biāo)
*/
Matrix& ChildMatrix(int row, int col);


/*
函數(shù)名稱:		通過高斯列主消元求解矩陣行列式數(shù)值,最為常用
*/
double DetRow();


Matrix.cpp函數(shù)實現(xiàn)文件:

//矩陣的行列式數(shù)值
double Matrix::Det()
{
	double res = 0.0;
	int sign = 1;
 
	if (this->m_Row != this->m_Col)
	{
		//錯誤判定
		std::cout << "Error: <Det> Matrix Col != Row" << std::endl;
		return 0;
	}
	else if (this->m_Row <= 1)
	{
		//程序終止出口
		return this->m_Matrix[0][0];
	}
	else
	{
		for (int i = 0; i < this->m_Col; i++)
		{
			Matrix* temp = &(this->ChildMatrix(0, i));
			res += sign * this->m_Matrix[0][i] * (temp->Det());
			sign = -1*sign;
			delete temp;
		}
	}
 
}
 
//矩陣行列式順序主子式 order階數(shù)
double Matrix::Det(int order)
{
	if (this->m_Row != this->m_Col)
	{
		//錯誤判定
		std::cout << "Error: <Det> Matrix Col != Row" << std::endl;
		return 0;
	}
	else if (order < 0)
	{
		std::cout << "Error: <Det>  Input Order Less 0" << std::endl;
		return 0;
	}
	else if (order >= this->m_Row)
	{
		std::cout << "Error: <Det> Input Order More Than Row" << std::endl;
		return 0;
	}
	else
	{
		Matrix tempMat(order + 1, order + 1);
		for (int i = 0; i < tempMat.m_Col; i++)
		{
			for (int j = 0; j < tempMat.m_Row; j++)
			{
				tempMat.m_Matrix[i][j] = this->m_Matrix[i][j];
			}
		}
		return tempMat.Det();
	}
}
 
//求解余子式
Matrix& Matrix::ChildMatrix(int row, int col)
{
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <ChildMatrix> Matrix row != col" << std::endl;
		return *this;
	}
	else if (this->m_Row <= 1)
	{
		std::cout << "Error: <ChildMatrix> Matrix Row Less 1 " << std::endl;
		return *this;
	}
	else if ((row > this->m_Row) || (col > this->m_Col))
	{
		std::cout << "Error: <ChildMatrix> Input Row Or Col More Than Matix Max Row Or Col" << std::endl; 
		return* this; 
	}
	else
	{
		Matrix* resMat = new Matrix(this->m_Row-1, this->m_Col-1);
 
		for (int i = 0; i < this->m_Row; i++)
		{
			for (int j = 0; j < this->m_Col; j++)
			{
				if ((i < row) && (j < col))
					resMat->m_Matrix[i][j] = this->m_Matrix[i][j];
				else if((i > row) && (j < col))
					resMat->m_Matrix[i-1][j] = this->m_Matrix[i][j];
				else if((i < row) && (j > col))
					resMat->m_Matrix[i][j - 1] = this->m_Matrix[i][j];
				else if((i > row) && (j > col))
					resMat->m_Matrix[i - 1][j - 1] = this->m_Matrix[i][j];
			}
		}
 
		return *resMat;
	}
}
 
//列主消元處理為上三角矩陣
double Matrix::DetRow()
{
	//交換標(biāo)志位 1代表偶數(shù)次交換 -1代表奇數(shù)次交換
	int flagShift = 1;
 
	//本矩陣
	Matrix *localMat = new Matrix(*this);
 
	//行列式數(shù)值
	double resDet = 1.0;
 
	//*******************通過交換 num1*i + num2*j 實現(xiàn)下三角為0***************//
	for (int i = 0; i < localMat->m_Row - 1; i++)
	{
		//記錄最大行所在行標(biāo)
		int tempMaxRow = i;
 
		for (int i1 = i + 1; i1 < localMat->m_Row; i1++)
		{
			if (abs(localMat->m_Matrix[i1][i]) > abs(localMat->m_Matrix[tempMaxRow][i]))
			{
				tempMaxRow = i1;
			}
		}
 
		if (tempMaxRow != i)
		{
			//std::cout << i << " 行交換" << tempMaxRow << " 行" << std::endl;
			//進行交換 將當(dāng)前第i行與第tempMaxRow行進行互換 初等行變換
			*localMat = localMat->SwapRow(i, tempMaxRow);
 
			//記錄交換次數(shù)
			flagShift = -flagShift;
 
			//localMat->PrintMat();
		}
 
 
		//此對角線以下的元素通過初等變化為0
		for (int i2 = i + 1; i2 < localMat->m_Row; i2++)
		{
			if (localMat->m_Matrix[i2][i] != 0)
			{
				//std::cout << "<" << localMat->m_Matrix[i][i] << "> *" << i2 << " 行 + <" << -1.0 * (localMat->m_Matrix[i2][i]) << "> *" << i << " 行" << std::endl;
 
				*localMat = localMat->AddRow(i2, i, -1.0 * (localMat->m_Matrix[i2][i]) / localMat->m_Matrix[i][i]);
 
				//localMat->PrintMat();
 
			}
		}
	}
 
	//計算行列式數(shù)值 對角線相乘
	for (int i = 0; i < localMat->m_Row; i++)
	{
		resDet = resDet * localMat->m_Matrix[i][i];
	}
 
	//矩陣交換一次就會變號
	resDet = flagShift * resDet;
 
	//清理localMatrix
	delete localMat;
 
	return resDet;
}

1.10、矩陣求逆

實現(xiàn)矩陣求逆相關(guān)操作

Matrix.h聲明文件:

//*********************矩陣求逆********************//
/*
函數(shù)名稱:		矩陣求逆,按照定義求解,1/|A|*(A*),時間復(fù)雜度為O(n!*n),一般不用此方法
*/
Matrix& Inverse();


/*
函數(shù)名稱:		矩陣求逆,通過行初等變化,高斯列主消元法求解
*/
Matrix& InverseRow();


/*
函數(shù)名稱:		矩陣求逆,只針對于下三角矩陣進行求解
*/
Matrix& InverseDownTriangle();


/*
函數(shù)名稱:		矩陣求逆,只針對于上三角矩陣進行求解
*/
Matrix& InverseUpTriangle();


//矩陣LU分解
/*
函數(shù)名稱:		矩陣LU分解
LMat:			矩陣分解后的L矩陣
UMat:			矩陣分解后的U矩陣
*/
void ResolveLU(Matrix& LMat, Matrix& UMat);


/*
函數(shù)名稱:		矩陣的LUP分解 P*A = L*U 添加了列主消元功能
LMat:			矩陣分解后的L矩陣
UMat:			矩陣分解后的U矩陣
PMat:			矩陣分解后的P矩陣
*/
void ResolveLUP(Matrix& LMat, Matrix& UMat, Matrix& PMat);


Matrix.cpp函數(shù)實現(xiàn)文件:

//矩陣求逆
Matrix& Matrix::Inverse()
{
	if (abs(this->DetRow()) < MIN_DET)
	{
		std::cout << "Error: <Inverse> Matrix Det Near 0" << std::endl;
		return *this;
	}
	else
	{
		Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
		for (int i = 0; i < this->m_Row; i++)
		{
			for (int j = 0; j < this->m_Col; j++)
			{
				Matrix* temp = &(this->ChildMatrix(j, i));
				resMat->m_Matrix[i][j] = pow(-1.0, (i + j)) / this->DetRow() * (temp->DetRow());
				delete temp;
			}
		}
 
		return *resMat;
	}
}
 
//矩陣求逆 行初等變化
Matrix& Matrix::InverseRow()
{
	//錯誤判斷
	if (abs(this->DetRow()) < MIN_DET)
	{
		std::cout << "Error: <InverseRow> Matrix Det Near 0" << std::endl;
		return *this;
	}
	else if (this->m_Row <= 1)
	{
		std::cout << "Error: <InverseRow> Size Less 2" << std::endl;
		return *this;
	}
	else
	{
		//單位矩陣 與帶轉(zhuǎn)換矩陣維度相同的
		Matrix uint = this->Uint();
 
		//結(jié)果矩陣 逆矩陣 初始狀態(tài)與本矩陣相同 為不使本矩陣發(fā)生改變
		Matrix temp(this->m_Row, this->m_Col);
		Matrix* resMat = new Matrix(temp.Uint());
 
		//本矩陣
		Matrix localMat(*this);
 
		//*******************通過交換 num1*i + num2*j 實現(xiàn)下三角為0***************//
		for (int i = 0; i < localMat.m_Row - 1; i++)
		{
 
			//記錄最大行所在行標(biāo)
			int tempMaxRow = i;
 
			for (int i1 = i + 1; i1 < localMat.m_Row; i1++)
			{
				if (abs(localMat.m_Matrix[i1][i]) > abs(localMat.m_Matrix[tempMaxRow][i]))
				{
					tempMaxRow = i1;
				}
			}
 
			if (tempMaxRow != i)
			{
				//std::cout << i << " 行交換" << tempMaxRow << " 行" << std::endl;
				//進行交換 將當(dāng)前第i行與第tempMaxRow行進行互換 初等行變換
				localMat = localMat.SwapRow(i, tempMaxRow);
				*resMat = resMat->SwapRow(i, tempMaxRow);
 
				//localMat.PrintMat();
			}
 
			//此對角線以下的元素通過初等變化為0
			for (int i2 = i + 1; i2 < localMat.m_Row; i2++)
			{
				if (localMat.m_Matrix[i2][i] != 0)
				{
					//std::cout << "<" << localMat.m_Matrix[i][i] << "> *" << i2 << " 行 + <" << -1.0 * (localMat.m_Matrix[i2][i]) << "> *" << i << " 行" << std::endl;
 
					*resMat = resMat->AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
					localMat = localMat.AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
 
					//localMat.PrintMat();
 
				}
			}
		}
 
		//錯誤判斷
		if (localMat.m_Matrix[localMat.m_Row - 1][localMat.m_Col - 1] == 0)
		{
			std::cout << "Error: <InverseRow> marix[" << localMat.m_Row - 1 << "][" << localMat.m_Col - 1 <<"] == 0" << std::endl;
			return *this;
		}
 
		//*******************通過 num1*i + num2*j 實現(xiàn)上三角為0***************//
		for (int i = localMat.m_Row - 1; i > 0; i--)
		{
			for (int i2 = i - 1; i2 >= 0; i2--)
			{
				if (localMat.m_Matrix[i2][i] != 0)
				{
					//std::cout << "<" << localMat.m_Matrix[i][i] << "> *" << i2 << " 行 + <" << -1.0 * (localMat.m_Matrix[i2][i]) << "> *" << i << " 行" << std::endl;
 
					*resMat = resMat->AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
					localMat = localMat.AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
 
					//localMat.PrintMat();
 
				}
			}
		}
 
		//*******************通過 i*num 實現(xiàn)矩陣為單位矩陣***************//
		for (int i = 0; i < localMat.m_Row; i++)
		{
			if (localMat.m_Matrix[i][i] == 0)
			{
				std::cout << "Error: <InverseRow> matrix[" << i << "]" << "[" << i << "] == 0" << std::endl;
				return *this;
			}
			else
			{
				//std::cout << "<" << 1 / localMat.m_Matrix[i][i] << "> *" << i << " 行" << std::endl;
 
				*resMat = resMat->MultRow(1 / localMat.m_Matrix[i][i], i);
				localMat = localMat.MultRow(1 / localMat.m_Matrix[i][i], i);
				//localMat.PrintMat();
			}
		}
		return *resMat;
	}
}
 
//矩陣求逆 下三角矩陣
Matrix& Matrix::InverseDownTriangle()
{
	//錯誤判斷 方陣檢測
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <InverseDownTriangle> Matrix Col != Row" << std::endl;
		return *this;
	}
 
	//下三角求逆
	Matrix* resMat = new Matrix(*this);
 
	for (int i = 0; i < resMat->m_Row; i++)
	{
		for (int j = 0; j <= i; j++)
		{
			//分段求解 對角線為倒數(shù)
			if (i == j)
			{
				resMat->m_Matrix[i][j] = 1 / resMat->m_Matrix[i][j];
			}
			else
			{
				//分段求解 非對角線元素 
				double tempSum = 0.0;
				for (int k = j; k <= i - 1; k++)
				{
					tempSum += resMat->m_Matrix[i][k] * resMat->m_Matrix[k][j];
				}
				resMat->m_Matrix[i][j] = -1.0*tempSum / resMat->m_Matrix[i][i];
			}
 
		}
	}
 
	return *resMat;
 
}
 
//矩陣求逆 上三角矩陣
Matrix& Matrix::InverseUpTriangle()
{
	//錯誤判斷 方陣檢測
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <InverseUpTriangle> Matrix Col != Row" << std::endl;
		return *this;
	}
 
	//上三角求逆
	Matrix* resMat = new Matrix(*this);
 
	for (int j = resMat->m_Col-1; j >=0; j--)
	{
		for (int i = j; i >=0; i--)
		{
			//分段求解 對角線為倒數(shù)
			if (i == j)
			{
				resMat->m_Matrix[i][j] = 1 / resMat->m_Matrix[i][j];
			}
			else
			{
				//分段求解 非對角線元素 
				double tempSum = 0.0;
				for (int k = j; k >= i+1; k--)
				{
					tempSum += resMat->m_Matrix[i][k] * resMat->m_Matrix[k][j];
				}
				resMat->m_Matrix[i][j] = -1.0 * tempSum / resMat->m_Matrix[i][i];
			}
 
		}
	}
 
	return *resMat;
}
 
//矩陣LU分解 順序分解 對于病態(tài)矩陣可能存在精度問題
void Matrix::ResolveLU(Matrix& LMat, Matrix& UMat)
{
	if (this->m_Col != this->m_Row)
	{
		std::cout << "Error: <ResolveLU> Is Not Square Matrix" << std::endl;
		return;
	}
 
	//存在性判定 順序主子式不為0
	for (int i = 0; i < this->m_Row; i++)
	{
		if (this->Det(i) == 0)
		{
			std::cout << "Error: <ResolveLU> order Det = 0" << std::endl;
			return;
		}
	}
 
	//LU 分解
	//L矩陣為單位矩陣
	LMat = this->Uint();
 
	//U矩陣初始化為空矩陣
	Matrix temp(this->m_Row, this->m_Col);
	UMat = temp;
 
	for (int i = 0; i < this->m_Row; i++)
	{
		//計算U
		for (int j1 = i; j1 < this->m_Col; j1++)
		{
			double tempSum1 = 0.0;
 
			if (i != 0)
			{
				for (int j2 = 0; j2 <= i - 1; j2++)
				{
					tempSum1 += LMat.m_Matrix[i][j2] * UMat.m_Matrix[j2][j1];
				}
			}
 
			UMat.m_Matrix[i][j1] = this->m_Matrix[i][j1] - tempSum1;
 
		}
 
		//計算L
		for (int i1 = i; i1 < this->m_Row; i1++)
		{
			double tempSum2 = 0.0;
 
			if (i != 0)
			{
				for (int j2 = 0; j2 <= i - 1; j2++)
				{
					tempSum2 += LMat.m_Matrix[i1][j2] * UMat.m_Matrix[j2][i];
				}
			}
 
			LMat.m_Matrix[i1][i] = (this->m_Matrix[i1][i] - tempSum2)/UMat.m_Matrix[i][i];
 
		}
	}
 
}
 
//矩陣的LUP分解 P*A = L*U 添加了列主消元功能 
//L為主對角線元素為1的下三角矩陣 U為上二角矩陣 P為行交換矩陣 P*A=L*U
void Matrix::ResolveLUP(Matrix& LMat, Matrix& UMat, Matrix& PMat)
{
	//條件判斷 矩陣行列式不為0
	if (this->Det() == 0)
	{
		std::cout << "Error: <ResolveLUP> Can't Resolve Matrix To L U P" << std::endl;
		return;
	}
 
	//初始化 L U P
	LMat = this->Uint();
	PMat = this->Uint();
	UMat = *this;
 
	//進行分解計算
	for (int i = 0; i < UMat.m_Row - 1; i++)
	{
		//記錄最大行所在行標(biāo)
		int tempMaxRow = i;
 
		for (int i1 = i + 1; i1 < UMat.m_Row; i1++)
		{
			if (abs(UMat.m_Matrix[i1][i]) > abs(UMat.m_Matrix[tempMaxRow][i]))
			{
				tempMaxRow = i1;
			}
		}
 
		//進行交換 將當(dāng)前第i行與第tempMaxRow行進行互換 初等行變換
		UMat = UMat.SwapRow(i, tempMaxRow);
 
		//L矩陣做出對應(yīng)交換 先交換<itempMaxRow>列再交換<itempMaxRow>行
		LMat = LMat.SwapCol(i, tempMaxRow);
		LMat = LMat.SwapRow(i, tempMaxRow);
 
		//P矩陣做出對應(yīng)變換 交換<itempMaxRow>行
		PMat = PMat.SwapRow(i, tempMaxRow);
 
		//高斯消元 V矩陣消除下三角區(qū)域,L矩陣添加下三角區(qū)域
		for (int i1 = i + 1; i1 < UMat.m_Row; i1++)
		{
			//記錄消元系數(shù)
			double deleteVar = UMat.m_Matrix[i1][i] / UMat.m_Matrix[i][i];
 
			//L矩陣列填充
			LMat.m_Matrix[i1][i] = deleteVar;
 
			//U矩陣列消除
			UMat = UMat.MultRow(UMat.m_Matrix[i][i], i1).AddRow(i1, i, -1.0 * UMat.m_Matrix[i1][i]).MultRow(1 / UMat.m_Matrix[i][i], i1);
		}
	}
 
	return;
}

2、private variable

	double** m_Matrix;						//矩陣
 
	int m_Row;								//矩陣行數(shù)
	int m_Col;								//矩陣列數(shù)

3、全部源碼

為了方便大家復(fù)制應(yīng)用,這里直接貼出源碼。

Matrix.h聲明文件:

#ifndef _MATRIX_H_
#define _MATRIX_H_
#include <iostream>
#include <math.h>
#include <vector>
 
//矩陣最大容量
#define MAX_COUNT 500
#define MIN_DET 1e-12				//行列式最小數(shù)值
 
class Matrix
{
public:
	//******************************構(gòu)造函數(shù)與析構(gòu)函數(shù)********************************//
	/*
	函數(shù)名稱:		無參構(gòu)造函數(shù)
	*/
	Matrix();
 
	/*
	函數(shù)名稱:		矩陣有參構(gòu)造函數(shù),初始化為row行、col列的0矩陣
	row:			矩陣行數(shù)
	col:			矩陣列數(shù)
	*/
	Matrix(int row, int col);
 
	/*
	函數(shù)名稱:		矩陣有參構(gòu)造函數(shù),初始化為row行、col列、數(shù)值為mat的矩陣
	row:			矩陣行數(shù)
	col:			矩陣列數(shù)
	*mat:			矩陣數(shù)值一維數(shù)組
	*/
	Matrix(int row, int col, double* mat);
 
	/*
	函數(shù)名稱:		深拷貝構(gòu)造函數(shù)
	mat:			需要復(fù)制的矩陣
	*/
	Matrix(const Matrix& mat);
 
	/*
	函數(shù)名稱:		析構(gòu)函數(shù)
	*/
	~Matrix();
 
	//*******************獲取矩陣*****************//
	/*
	函數(shù)名稱:		獲取矩陣的第row行、第col列元素數(shù)值
	row:			矩陣行數(shù)
	col:			矩陣列數(shù)
	*/
	double GetMatrixEle(int row, int col);
 
	//*******************設(shè)置矩陣*****************//
	/*
	函數(shù)名稱:		設(shè)置矩陣第row行、第col列數(shù)值
	row:			矩陣行數(shù)
	col:			矩陣列數(shù)
	value:			設(shè)置的矩陣數(shù)值
	*/
	void SetMatrixEle(int row, int col, double value);
 
	/*
	函數(shù)名稱:		深拷貝矩陣
	mat:			需要復(fù)制的矩陣
	*/
	Matrix CopyMat(const Matrix mat);
 
	//********************************矩陣的相關(guān)計算**********************************//
	//*******************打印矩陣*****************//
	/*
	函數(shù)名稱:		打印矩陣
	*/
	void PrintMat();
	//*****************矩陣基本操作***************//
	/*
	函數(shù)名稱:		矩陣轉(zhuǎn)置,返回的是自身引用,可鏈?zhǔn)秸{(diào)用
	*/
	Matrix& Transpose();
 
	/*
	函數(shù)名稱:		等維度的單位矩陣,前提是方陣
	*/
	Matrix& Uint();
 
	//****************矩陣保留與剔除**************//
	/*
	函數(shù)名稱:		剔除矩陣中以index為行標(biāo)和列標(biāo)的行和列,num代表index的大小
	*index:			矩陣中的行號與列號一維數(shù)組
	num:			index動態(tài)數(shù)組長度
	*/
	Matrix& DeleteMat(int *index, int num);
 
	/*
	函數(shù)名稱:		剔除矩陣中以index為行標(biāo)和列標(biāo)的行和列,num代表index的大小
	*index:			矩陣中的行號與列號一維動態(tài)數(shù)組
	num:			index動態(tài)數(shù)組長度
	*/
	Matrix& DeleteMat(std::vector<int> index, int num);
 
	/*
	函數(shù)名稱:		剔除矩陣中以index為行標(biāo)的行,num代表index的大小
	*index:			矩陣中的行號一維數(shù)組
	num:			index動態(tài)數(shù)組長度
	*/
	Matrix& DeleteRow(int* index, int num);
 
	/*
	函數(shù)名稱:		剔除矩陣中以index為行標(biāo)的行,num代表index的大小
	*index:			矩陣中的行號一維動態(tài)數(shù)組
	num:			index動態(tài)數(shù)組長度
	*/
	Matrix& DeleteRow(std::vector<int> index, int num);
 
	/*
	函數(shù)名稱:		剔除矩陣中以index為列標(biāo)的列,num代表index的大小
	*index:			矩陣中的列號一維數(shù)組
	num:			index動態(tài)數(shù)組長度
	*/
	Matrix& DeleteCol(int* index, int num);
 
	/*
	函數(shù)名稱:		剔除矩陣中以index為列標(biāo)的列,num代表index的大小
	*index:			矩陣中的列號一維動態(tài)數(shù)組
	num:			index動態(tài)數(shù)組長度
	*/
	Matrix& DeleteCol(std::vector<int> index, int num);
 
	//******************矩陣的替換****************//
	/*
	函數(shù)名稱:		替換矩陣中行標(biāo)和列標(biāo)為 index中的行與列,num代表index的大小, mat是需要替換的矩陣
	*index:			矩陣中的行標(biāo)和列標(biāo)的一維數(shù)組
	num:			index動態(tài)數(shù)組長度
	mat:			需要替換的矩陣
	*/
	Matrix& ReplaceMat(int* index, int num, Matrix& mat);
 
	/*
	函數(shù)名稱:		替換矩陣中行標(biāo)和列標(biāo)為 index中的行與列,num代表index的大小, mat是需要替換的矩陣
	*index:			矩陣中的行標(biāo)和列標(biāo)的一維動態(tài)數(shù)組
	num:			index動態(tài)數(shù)組長度
	mat:			需要替換的矩陣
	*/
	Matrix& ReplaceMat(std::vector<int> index, int num, Matrix& mat);
 
	/*
	函數(shù)名稱:		替換矩陣中行標(biāo)為 index中的行,num代表index的大小, mat是需要替換的矩陣
	*index:			矩陣中的行標(biāo)的一維數(shù)組
	num:			index動態(tài)數(shù)組長度
	mat:			需要替換的矩陣
	*/
	Matrix& ReplaceRow(int* index, int num, Matrix& mat);
 
	/*
	函數(shù)名稱:		替換矩陣中行標(biāo)為 index中的行,num代表index的大小, mat是需要替換的矩陣
	*index:			矩陣中的行標(biāo)的一動態(tài)維數(shù)組
	num:			index動態(tài)數(shù)組長度
	mat:			需要替換的矩陣
	*/
	Matrix& ReplaceRow(std::vector<int> index, int num, Matrix& mat);
 
	/*
	函數(shù)名稱:		替換矩陣中列標(biāo)為 index中的列,num代表index的大小, mat是需要替換的矩陣
	*index:			矩陣中的列標(biāo)的一維數(shù)組
	num:			index動態(tài)數(shù)組長度
	mat:			需要替換的矩陣
	*/
	Matrix& ReplaceCol(int* index, int num, Matrix& mat);
 
	/*
	函數(shù)名稱:		替換矩陣中列標(biāo)為 index中的列,num代表index的大小, mat是需要替換的矩陣
	*index:			矩陣中的列標(biāo)的一維動態(tài)數(shù)組
	num:			index動態(tài)數(shù)組長度
	mat:			需要替換的矩陣
	*/
	Matrix& ReplaceCol(std::vector<int> index, int num, Matrix& mat);
 
	//*****************矩陣初等變化***************//
	/*
	函數(shù)名稱:		交換矩陣中行標(biāo)為row0與row1的元素
	row0:			矩陣行標(biāo)0
	row1:			矩陣行標(biāo)1
	*/
	Matrix& SwapRow(int row0, int row1);
 
	/*
	函數(shù)名稱:		交換矩陣中列標(biāo)為col0與col1的元素
	col0:			矩陣列標(biāo)0
	col1:			矩陣列標(biāo)1
	*/
	Matrix& SwapCol(int col0, int col1);
 
	/*
	函數(shù)名稱:		矩陣行加法 rowLocal = rowLocal + rate *rowAdd
	rowLocal:		矩陣行標(biāo),被加數(shù)
	rowAdd:			矩陣行標(biāo),加數(shù)
	rate:			加數(shù)前倍數(shù)
	*/
	Matrix& AddRow(int rowLocal, int rowAdd, double rate = 1.0);
 
	//矩陣加法 某列 + 倍數(shù)*某列
	/*
	函數(shù)名稱:		矩陣列加法 colLocal = colLocal + rate * colAdd
	colLocal:		矩陣列標(biāo),被加數(shù)
	colAdd:			矩陣列標(biāo),加數(shù)
	rate:			加數(shù)前倍數(shù)
	*/
	Matrix& AddCol(int colLocal, int colAdd, double rate = 1.0);
 
	//*******************矩陣加法*****************//
	/*
	函數(shù)名稱:		矩陣加法 本矩陣 = 本矩陣 + mat 前提是兩個矩陣維度一致
	mat:			加數(shù)矩陣
	*/
	Matrix& AddMat(Matrix& mat);
	//*******************矩陣乘法*****************//
	/*
	函數(shù)名稱:		矩陣乘法 本矩陣 = 本矩陣*num 
	num:			矩陣乘數(shù)
	*/
	Matrix& MultNum(double num);
 
	/*
	函數(shù)名稱:		矩陣乘法(運算符重載) 本矩陣 = 本矩陣*num 
	num:			矩陣乘數(shù)
	*/
	Matrix& operator * (double num);
 
	/*
	函數(shù)名稱:		矩陣某行乘數(shù)值row = row*num
	num:			矩陣某列乘數(shù)
	row:			矩陣行標(biāo)
	*/
	Matrix& MultRow(double num, int row);
 
	/*
	函數(shù)名稱:		矩陣某列乘數(shù)值col = col *num
	num:			矩陣某列乘數(shù)
	col:			矩陣列標(biāo)
	*/
	Matrix& MultCol(double num, int col);
	/*
	函數(shù)名稱:		矩陣乘法,按照矩陣相乘規(guī)則
	inputMat:		乘數(shù)矩陣
	*/
	Matrix& MultMat(Matrix& inputMat);
 
	//******************行列式相關(guān)操作***********************//
	/*
	函數(shù)名稱:		求解矩陣對應(yīng)行列式數(shù)值,前提為方陣,按照定義求解,時間復(fù)雜度為O(n!*n),一般不用此方法求解
	*/
	double Det();
 
	/*
	函數(shù)名稱:		求解矩陣對應(yīng)行列式的順序主子式,前提為方陣,按照定義求解,時間復(fù)雜度為O(n!*n),一般不用此方法求解
	order:			階數(shù)
	*/
	double Det(int order);
	 
	/*
	函數(shù)名稱:		矩陣行標(biāo)為row、列標(biāo)為col的余子式
	row:			矩陣行標(biāo)
	col:			矩陣列標(biāo)
	*/
	Matrix& ChildMatrix(int row, int col);
 
	/*
	函數(shù)名稱:		通過高斯列主消元求解矩陣行列式數(shù)值,最為常用
	*/
	double DetRow();
 
	//*********************矩陣求逆********************//
	/*
	函數(shù)名稱:		矩陣求逆,按照定義求解,1/|A|*(A*),時間復(fù)雜度為O(n!*n),一般不用此方法
	*/
	Matrix& Inverse();
 
	/*
	函數(shù)名稱:		矩陣求逆,通過行初等變化,高斯列主消元法求解
	*/
	Matrix& InverseRow();
 
	/*
	函數(shù)名稱:		矩陣求逆,只針對于下三角矩陣進行求解
	*/
	Matrix& InverseDownTriangle();
 
	/*
	函數(shù)名稱:		矩陣求逆,只針對于上三角矩陣進行求解
	*/
	Matrix& InverseUpTriangle();
 
	//矩陣LU分解
	/*
	函數(shù)名稱:		矩陣LU分解
	LMat:			矩陣分解后的L矩陣
	UMat:			矩陣分解后的U矩陣
	*/
	void ResolveLU(Matrix& LMat, Matrix& UMat);
 
	/*
	函數(shù)名稱:		矩陣的LUP分解 P*A = L*U 添加了列主消元功能
	LMat:			矩陣分解后的L矩陣
	UMat:			矩陣分解后的U矩陣
	PMat:			矩陣分解后的P矩陣
	*/
	void ResolveLUP(Matrix& LMat, Matrix& UMat, Matrix& PMat);
 
 
private:
 
	double** m_Matrix;						//矩陣
 
	int m_Row;								//矩陣行數(shù)
	int m_Col;								//矩陣列數(shù)
 
};
 
#endif

Matrix.cpp函數(shù)實現(xiàn)文件:

#include "Matrix.h"
 
//******************************構(gòu)造函數(shù)與析構(gòu)函數(shù)********************************//
Matrix::Matrix()
{
 
}
 
//初始化矩陣 默認值為0
Matrix::Matrix(int row, int col)
{
	this->m_Row = row;
	this->m_Col = col;
 
	//開辟內(nèi)存
	this->m_Matrix = new double* [row];
	for (int i = 0; i < row; i++)
	{
		this->m_Matrix[i] = new double[col] {0.0};
	}
 
}
 
//初始化矩陣 設(shè)定數(shù)值
Matrix::Matrix(int row, int col, double *mat)
{
	this->m_Row = row;
	this->m_Col = col;
 
	//開辟內(nèi)存
	this->m_Matrix = new double* [row];
	for (int i = 0; i < row; i++)
	{
		this->m_Matrix[i] = new double[col] {0.0};
	}
 
	//矩陣賦值
	for(int i = 0; i<row; i++)
	{
		for (int j = 0; j < col; j++)
		{
			this->m_Matrix[i][j] = mat[i * col + j];
		}
	}
}
 
//深拷貝
Matrix::Matrix(const Matrix& mat)
{
	//行列傳遞
	this->m_Row = mat.m_Row;
	this->m_Col = mat.m_Col;
 
	//矩陣深拷貝
	this->m_Matrix = new double* [this->m_Row];
	for (int i = 0; i < this->m_Row; i++)
	{
		this->m_Matrix[i] = new double[this->m_Col];
		memcpy(this->m_Matrix[i], mat.m_Matrix[i], sizeof(double) * this->m_Col);
	}
}
 
Matrix::~Matrix()
{
	//釋放矩陣每一行
	for (int i = 0; i < this->m_Row; i++)
	{
		if (this->m_Matrix[i] != NULL)
		{
			delete[]this->m_Matrix[i];
			this->m_Matrix[i] = NULL;
		}
	}
 
	//釋放矩陣頂點
	if (this->m_Matrix != NULL)
	{
		delete[]this->m_Matrix;
		this->m_Matrix = NULL;
	}
}
//獲取矩陣某個元素 某行某列
double Matrix::GetMatrixEle(int row, int col)
{
	if (row >= this->m_Row)
	{
		std::cout << "Error: <GetMatrixEle> Input row >= m_Row" << std::endl;
		return 0.0;
	}
	else if (col >= this->m_Col)
	{
		std::cout << "Error: <GetMatrixEle> Input col >= m_Col" << std::endl;
		return 0.0;
	}
	else
	{
		return this->m_Matrix[row][col];
	}
}
 
//*******************設(shè)置矩陣*****************//
void Matrix::SetMatrixEle(int row, int col, double value)
{
	if (row >= this->m_Row)
	{
		std::cout << "Error: <SetMatrixEle> Input row >= m_Row" << std::endl;
		return;
	}
	else if (col >= this->m_Col)
	{
		std::cout << "Error: <SetMatrixEle> Input col >= m_Col" << std::endl;
		return;
	}
	else
	{
		this->m_Matrix[row][col] = value;
		return;
	}
}
 
Matrix Matrix::CopyMat(const Matrix mat)
{
	//行列傳遞
	this->m_Row = mat.m_Row;
	this->m_Col = mat.m_Col;
 
	//矩陣深拷貝
	this->m_Matrix = new double* [this->m_Row];
	for (int i = 0; i < this->m_Row; i++)
	{
		this->m_Matrix[i] = new double[this->m_Col];
		memcpy(this->m_Matrix[i], mat.m_Matrix[i], sizeof(double) * this->m_Col);
	}
 
	return *this;
}
 
//*******************打印矩陣*****************//
//矩陣輸出
void Matrix::PrintMat()
{
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			std::cout.setf(std::ios::scientific);		//科學(xué)計數(shù)法表示
			std::cout << this->m_Matrix[i][j] << "\t";
		}
		std::cout << std::endl;
	}
	std::cout << std::endl;
}
 
//*****************矩陣基本操作***************//
//矩陣轉(zhuǎn)置
Matrix& Matrix::Transpose()
{
	Matrix* resMat = new Matrix(this->m_Col, this->m_Row);
 
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[j][i] = this->m_Matrix[i][j];
		}
	}
 
	return *resMat;
}
 
//求等長度單位矩陣
Matrix& Matrix::Uint()
{
	//矩陣是否為方陣
	if (this->m_Col != this->m_Row)
	{
		std::cout << "Error: <Uint> Row != Col" << std::endl;
 
		Matrix* resMat = new Matrix(this->m_Row, this->m_Row);
		return *resMat;
	}
	else
	{
		//單位矩陣初始化
		Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
 
		//單位矩陣生成
		for (int i = 0; i < this->m_Row; i++)
		{
			resMat->m_Matrix[i][i] = 1.0;
		}
 
		return *resMat;
	}
}
 
//****************矩陣保留與剔除**************//
//剔除矩陣的 index中的行與列,num代表index的大小
Matrix& Matrix::DeleteMat(int* index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num-1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteMat(std::vector<int> index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
//剔除矩陣的 index中的行,num代表index的大小
Matrix& Matrix::DeleteRow(int* index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteRow(std::vector<int> index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row - num, this->m_Col);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[recIndex[iRow]][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteCol(int* index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[iRow][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::DeleteCol(std::vector<int> index, int num)
{
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col - num);
 
	int recIndex[MAX_COUNT];
	int currIndex = 0;
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <DeleteMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//篩選出剔除后行數(shù)
	for (int iRow = 0; iRow < this->m_Row; iRow++)
	{
		for (int iNum = 0; iNum < num; iNum++)
		{
			if (iRow == index[iNum])
			{
				break;
			}
 
			if (iNum == num - 1)
			{
				recIndex[currIndex++] = iRow;
			}
		}
	}
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[iRow][iCol] = this->m_Matrix[iRow][recIndex[iCol]];
		}
	}
 
	return *resMat;
}
 
//******************矩陣的替換****************//
//替換矩陣中的行和列 index中的行與列,num代表index的大小
Matrix& Matrix::ReplaceMat(int* index, int num, Matrix& mat)
{
 
	//錯誤判定 方陣
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <ReplaceMat> this m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣為方陣
	if (mat.m_Row != mat.m_Col)
	{
		std::cout << "Error: <ReplaceMat> mat m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceMat> num != mat.m_Col" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[index[iRow]][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::ReplaceMat(std::vector<int> index, int num, Matrix& mat)
{
	//錯誤判定 方陣
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <ReplaceMat> this m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣為方陣
	if (mat.m_Row != mat.m_Col)
	{
		std::cout << "Error: <ReplaceMat> mat m_Col != m_Row" << std::endl;
		return *this;
	}
 
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceMat> num != mat.m_Col" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
		else if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceMat> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[index[iRow]][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
//替換矩陣中的行 index中的行,num代表index的大小, mat是需要替換的矩陣
Matrix& Matrix::ReplaceRow(int* index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Row != num)
	{
		std::cout << "Error: <ReplaceRow> num != mat.m_Row" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceRow> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣列數(shù)應(yīng)與mat列數(shù)一致
	if (this->m_Col != mat.m_Col)
	{
		std::cout << "Error: <ReplaceRow> this->m_Col != mat.m_Col" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[index[iRow]][iCol] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::ReplaceRow(std::vector<int> index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Row != num)
	{
		std::cout << "Error: <ReplaceRow> num != mat.m_Row" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Row)
		{
			std::cout << "Error: <ReplaceRow> Input index[" << i << "] = " << index[i] << " >= m_Row" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣列數(shù)應(yīng)與mat列數(shù)一致
	if (this->m_Col != mat.m_Col)
	{
		std::cout << "Error: <ReplaceRow> this->m_Col != mat.m_Col" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < num; iRow++)
	{
		for (int iCol = 0; iCol < resMat->m_Col; iCol++)
		{
			resMat->m_Matrix[index[iRow]][iCol] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
//替換矩陣中的列 index中的列,num代表index的大小, mat是需要替換的矩陣
Matrix& Matrix::ReplaceCol(int* index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceCol> mat.m_Col != num" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceCol> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣行數(shù)應(yīng)與mat行數(shù)一致
	if (this->m_Row != mat.m_Row)
	{
		std::cout << "Error: <ReplaceCol> this->m_Row != mat.m_Row" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[iRow][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
Matrix& Matrix::ReplaceCol(std::vector<int> index, int num, Matrix& mat)
{
	//檢驗插入矩陣大小與num保持一致
	if (mat.m_Col != num)
	{
		std::cout << "Error: <ReplaceCol> mat.m_Col != num" << std::endl;
		return *this;
	}
 
	//檢驗數(shù)據(jù)有效性
	for (int i = 0; i < num; i++)
	{
		//越界判定
		if (index[i] >= this->m_Col)
		{
			std::cout << "Error: <ReplaceCol> Input index[" << i << "] = " << index[i] << " >= m_Col" << std::endl;
			return *this;
		}
	}
 
	//當(dāng)前矩陣行數(shù)應(yīng)與mat行數(shù)一致
	if (this->m_Row != mat.m_Row)
	{
		std::cout << "Error: <ReplaceCol> this->m_Row != mat.m_Row" << std::endl;
		return *this;
	}
 
	//結(jié)果矩陣
	Matrix* resMat = new Matrix(*this);
 
	//加入元素
	for (int iRow = 0; iRow < resMat->m_Row; iRow++)
	{
		for (int iCol = 0; iCol < num; iCol++)
		{
			resMat->m_Matrix[iRow][index[iCol]] = mat.m_Matrix[iRow][iCol];
		}
	}
 
	return *resMat;
}
 
//*****************矩陣初等變化***************//
Matrix& Matrix::SwapRow(int row0, int row1)
{
	//錯誤判定 越界
	if ((this->m_Row <= row0) || (this->m_Col <= row1))
	{
		std::cout << "Error: <SwapRow> Input row0 Or row1 More Than m_Row" << std::endl;
		return *this;
	}
	else if ((0 > row0) || (0 > row1))
	{
		std::cout << "Error: <SwapRow> Input row0 Or row1 Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//中轉(zhuǎn)臨時變量
		double temp = 0.0;
 
		for (int j = 0; j < resMat->m_Col; j++)
		{
			temp = resMat->m_Matrix[row0][j];
			resMat->m_Matrix[row0][j] = resMat->m_Matrix[row1][j];
			resMat->m_Matrix[row1][j] = temp;
		}
 
		return*resMat;
	}
}
 
Matrix& Matrix::SwapCol(int col0, int col1)
{
	//錯誤判定 越界
	if ((this->m_Col <= col0) || (this->m_Col <= col1))
	{
		std::cout << "Error: <SwapCol> Input col0 Or col1 More Than m_Col" << std::endl;
		return *this;
	}
	else if ((0 > col0) || (0 > col1))
	{
		std::cout << "Error: <SwapCol> Input col0 Or col1 Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//中轉(zhuǎn)臨時變量
		double temp = 0.0;
 
		for (int i = 0; i < resMat->m_Row; i++)
		{
			temp = resMat->m_Matrix[i][col0];
			resMat->m_Matrix[i][col0] = resMat->m_Matrix[i][col1];
			resMat->m_Matrix[i][col1] = temp;
		}
 
		return*resMat;
	}
}
 
//矩陣加法 某行 + 倍數(shù)*某行
Matrix& Matrix::AddRow(int rowLocal, int rowAdd, double rate)
{
	if ((this->m_Row <= rowLocal) || (this->m_Row <= rowAdd))
	{
		std::cout << "Error: <AddRow> Input rowLocal Or rowAdd More Than m_Row" << std::endl;
		return *this;
	}
	else if ((0 > rowLocal) || (0 > rowAdd))
	{
		std::cout << "Error: <AddRow> Input rowLocal Or rowAdd Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//指定行相加
		for (int j = 0; j < resMat->m_Col; j++)
		{
			resMat->m_Matrix[rowLocal][j] += rate * resMat->m_Matrix[rowAdd][j];
		}
 
		return *resMat;
	}
}
 
//矩陣加法 某列 + 倍數(shù)*某列
Matrix& Matrix::AddCol(int colLocal, int colAdd, double rate)
{
	if ((this->m_Col <= colLocal) || (this->m_Col <= colAdd))
	{
		std::cout << "Error: <AddCol> Input colLocal Or colAdd More Than m_Col" << std::endl;
		return *this;
	}
	else if ((0 > colLocal) || (0 > colAdd))
	{
		std::cout << "Error: <AddCol> Input colLocal Or colAdd Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//指定列相加
		for (int i = 0; i < resMat->m_Row; i++)
		{
			resMat->m_Matrix[i][colLocal] += rate * resMat->m_Matrix[i][colAdd];
		}
 
		return *resMat;
	}
}
 
//*******************矩陣加法*****************//
Matrix& Matrix::AddMat(Matrix& mat)
{
	Matrix* ResMat = new Matrix(*this);
 
	for (int i = 0; i < ResMat->m_Row; i++)
	{
		for (int j = 0; j < ResMat->m_Col; j++)
		{
			ResMat->m_Matrix[i][j] += mat.m_Matrix[i][j];
		}
	}
 
	return *ResMat;
}
 
//*******************矩陣乘法*****************//
//矩陣數(shù)乘
Matrix& Matrix::MultNum(double num)
{
	//結(jié)果矩陣初始化
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
 
	//乘后矩陣生成
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[i][j] = num * this->m_Matrix[i][j];
		}
	}
 
	return *resMat;
}
 
//運算符重載 矩陣數(shù)乘
Matrix& Matrix::operator*(double num)
{
	//結(jié)果矩陣初始化
	Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
 
	//乘后矩陣生成
	for (int i = 0; i < this->m_Row; i++)
	{
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[i][j] = num * this->m_Matrix[i][j];
		}
	}
 
	return *resMat;
}
 
//矩陣某行乘數(shù)值 行標(biāo)從0開始計數(shù)
Matrix& Matrix::MultRow(double num, int row)
{
	if (this->m_Row <= row)
	{
		std::cout << "Error: <MultRow> Input row More Than m_Row" << std::endl;
		return *this;
	}
	else if (0 > row)
	{
		std::cout << "Error: <MultRow> Input row Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//乘后矩陣生成
		for (int j = 0; j < this->m_Col; j++)
		{
			resMat->m_Matrix[row][j] = num * this->m_Matrix[row][j];
		}
 
		return *resMat;
	}
 
}
 
//矩陣某列乘數(shù)值 列標(biāo)從0開始計數(shù)
Matrix& Matrix::MultCol(double num, int col)
{
	if (this->m_Col <= col)
	{
		std::cout << "Error: <MultCol> Input col More Than m_Row" << std::endl;
		return *this;
	}
	else if (0 > col)
	{
		std::cout << "Error: <MultCol> Input col Less 0" << std::endl;
		return *this;
	}
	else
	{
		//結(jié)果矩陣初始化
		Matrix* resMat = new Matrix(*this);
 
		//乘后矩陣生成
		for (int i = 0; i < this->m_Row; i++)
		{
			resMat->m_Matrix[i][col] = num * this->m_Matrix[i][col];
		}
 
		return *resMat;
	}
}
 
 
 
//矩陣相乘
Matrix& Matrix::MultMat(Matrix& inputMat)
{
	Matrix *resMat = new Matrix(this->m_Row, inputMat.m_Col);
 
	if (this->m_Col != inputMat.m_Row)
	{
		std::cout << "Matrix Mult Error!" << std::endl;
		return *resMat;
	}
	else
	{
		for (int i = 0; i < this->m_Row; i++)
		{
			for (int j = 0; j < inputMat.m_Col; j++)
			{
				for (int k = 0; k < this->m_Col; k++)
				{
					resMat->m_Matrix[i][j] += this->m_Matrix[i][k] * inputMat.m_Matrix[k][j];
				}
			}
		}
 
		return *resMat;
	}
}
 
 
//矩陣的行列式數(shù)值
double Matrix::Det()
{
	double res = 0.0;
	int sign = 1;
 
	if (this->m_Row != this->m_Col)
	{
		//錯誤判定
		std::cout << "Error: <Det> Matrix Col != Row" << std::endl;
		return 0;
	}
	else if (this->m_Row <= 1)
	{
		//程序終止出口
		return this->m_Matrix[0][0];
	}
	else
	{
		for (int i = 0; i < this->m_Col; i++)
		{
			Matrix* temp = &(this->ChildMatrix(0, i));
			res += sign * this->m_Matrix[0][i] * (temp->Det());
			sign = -1*sign;
			delete temp;
		}
	}
 
}
 
//矩陣行列式順序主子式 order階數(shù)
double Matrix::Det(int order)
{
	if (this->m_Row != this->m_Col)
	{
		//錯誤判定
		std::cout << "Error: <Det> Matrix Col != Row" << std::endl;
		return 0;
	}
	else if (order < 0)
	{
		std::cout << "Error: <Det>  Input Order Less 0" << std::endl;
		return 0;
	}
	else if (order >= this->m_Row)
	{
		std::cout << "Error: <Det> Input Order More Than Row" << std::endl;
		return 0;
	}
	else
	{
		Matrix tempMat(order + 1, order + 1);
		for (int i = 0; i < tempMat.m_Col; i++)
		{
			for (int j = 0; j < tempMat.m_Row; j++)
			{
				tempMat.m_Matrix[i][j] = this->m_Matrix[i][j];
			}
		}
		return tempMat.Det();
	}
}
 
//求解余子式
Matrix& Matrix::ChildMatrix(int row, int col)
{
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <ChildMatrix> Matrix row != col" << std::endl;
		return *this;
	}
	else if (this->m_Row <= 1)
	{
		std::cout << "Error: <ChildMatrix> Matrix Row Less 1 " << std::endl;
		return *this;
	}
	else if ((row > this->m_Row) || (col > this->m_Col))
	{
		std::cout << "Error: <ChildMatrix> Input Row Or Col More Than Matix Max Row Or Col" << std::endl; 
		return* this; 
	}
	else
	{
		Matrix* resMat = new Matrix(this->m_Row-1, this->m_Col-1);
 
		for (int i = 0; i < this->m_Row; i++)
		{
			for (int j = 0; j < this->m_Col; j++)
			{
				if ((i < row) && (j < col))
					resMat->m_Matrix[i][j] = this->m_Matrix[i][j];
				else if((i > row) && (j < col))
					resMat->m_Matrix[i-1][j] = this->m_Matrix[i][j];
				else if((i < row) && (j > col))
					resMat->m_Matrix[i][j - 1] = this->m_Matrix[i][j];
				else if((i > row) && (j > col))
					resMat->m_Matrix[i - 1][j - 1] = this->m_Matrix[i][j];
			}
		}
 
		return *resMat;
	}
}
 
//列主消元處理為上三角矩陣
double Matrix::DetRow()
{
	//交換標(biāo)志位 1代表偶數(shù)次交換 -1代表奇數(shù)次交換
	int flagShift = 1;
 
	//本矩陣
	Matrix *localMat = new Matrix(*this);
 
	//行列式數(shù)值
	double resDet = 1.0;
 
	//*******************通過交換 num1*i + num2*j 實現(xiàn)下三角為0***************//
	for (int i = 0; i < localMat->m_Row - 1; i++)
	{
		//記錄最大行所在行標(biāo)
		int tempMaxRow = i;
 
		for (int i1 = i + 1; i1 < localMat->m_Row; i1++)
		{
			if (abs(localMat->m_Matrix[i1][i]) > abs(localMat->m_Matrix[tempMaxRow][i]))
			{
				tempMaxRow = i1;
			}
		}
 
		if (tempMaxRow != i)
		{
			//std::cout << i << " 行交換" << tempMaxRow << " 行" << std::endl;
			//進行交換 將當(dāng)前第i行與第tempMaxRow行進行互換 初等行變換
			*localMat = localMat->SwapRow(i, tempMaxRow);
 
			//記錄交換次數(shù)
			flagShift = -flagShift;
 
			//localMat->PrintMat();
		}
 
 
		//此對角線以下的元素通過初等變化為0
		for (int i2 = i + 1; i2 < localMat->m_Row; i2++)
		{
			if (localMat->m_Matrix[i2][i] != 0)
			{
				//std::cout << "<" << localMat->m_Matrix[i][i] << "> *" << i2 << " 行 + <" << -1.0 * (localMat->m_Matrix[i2][i]) << "> *" << i << " 行" << std::endl;
 
				*localMat = localMat->AddRow(i2, i, -1.0 * (localMat->m_Matrix[i2][i]) / localMat->m_Matrix[i][i]);
 
				//localMat->PrintMat();
 
			}
		}
	}
 
	//計算行列式數(shù)值 對角線相乘
	for (int i = 0; i < localMat->m_Row; i++)
	{
		resDet = resDet * localMat->m_Matrix[i][i];
	}
 
	//矩陣交換一次就會變號
	resDet = flagShift * resDet;
 
	//清理localMatrix
	delete localMat;
 
	return resDet;
}
 
//矩陣求逆
Matrix& Matrix::Inverse()
{
	if (abs(this->DetRow()) < MIN_DET)
	{
		std::cout << "Error: <Inverse> Matrix Det Near 0" << std::endl;
		return *this;
	}
	else
	{
		Matrix* resMat = new Matrix(this->m_Row, this->m_Col);
		for (int i = 0; i < this->m_Row; i++)
		{
			for (int j = 0; j < this->m_Col; j++)
			{
				Matrix* temp = &(this->ChildMatrix(j, i));
				resMat->m_Matrix[i][j] = pow(-1.0, (i + j)) / this->DetRow() * (temp->DetRow());
				delete temp;
			}
		}
 
		return *resMat;
	}
}
 
//矩陣求逆 行初等變化
Matrix& Matrix::InverseRow()
{
	//錯誤判斷
	if (abs(this->DetRow()) < MIN_DET)
	{
		std::cout << "Error: <InverseRow> Matrix Det Near 0" << std::endl;
		return *this;
	}
	else if (this->m_Row <= 1)
	{
		std::cout << "Error: <InverseRow> Size Less 2" << std::endl;
		return *this;
	}
	else
	{
		//單位矩陣 與帶轉(zhuǎn)換矩陣維度相同的
		Matrix uint = this->Uint();
 
		//結(jié)果矩陣 逆矩陣 初始狀態(tài)與本矩陣相同 為不使本矩陣發(fā)生改變
		Matrix temp(this->m_Row, this->m_Col);
		Matrix* resMat = new Matrix(temp.Uint());
 
		//本矩陣
		Matrix localMat(*this);
 
		//*******************通過交換 num1*i + num2*j 實現(xiàn)下三角為0***************//
		for (int i = 0; i < localMat.m_Row - 1; i++)
		{
 
			//記錄最大行所在行標(biāo)
			int tempMaxRow = i;
 
			for (int i1 = i + 1; i1 < localMat.m_Row; i1++)
			{
				if (abs(localMat.m_Matrix[i1][i]) > abs(localMat.m_Matrix[tempMaxRow][i]))
				{
					tempMaxRow = i1;
				}
			}
 
			if (tempMaxRow != i)
			{
				//std::cout << i << " 行交換" << tempMaxRow << " 行" << std::endl;
				//進行交換 將當(dāng)前第i行與第tempMaxRow行進行互換 初等行變換
				localMat = localMat.SwapRow(i, tempMaxRow);
				*resMat = resMat->SwapRow(i, tempMaxRow);
 
				//localMat.PrintMat();
			}
 
			//此對角線以下的元素通過初等變化為0
			for (int i2 = i + 1; i2 < localMat.m_Row; i2++)
			{
				if (localMat.m_Matrix[i2][i] != 0)
				{
					//std::cout << "<" << localMat.m_Matrix[i][i] << "> *" << i2 << " 行 + <" << -1.0 * (localMat.m_Matrix[i2][i]) << "> *" << i << " 行" << std::endl;
 
					*resMat = resMat->AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
					localMat = localMat.AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
 
					//localMat.PrintMat();
 
				}
			}
		}
 
		//錯誤判斷
		if (localMat.m_Matrix[localMat.m_Row - 1][localMat.m_Col - 1] == 0)
		{
			std::cout << "Error: <InverseRow> marix[" << localMat.m_Row - 1 << "][" << localMat.m_Col - 1 <<"] == 0" << std::endl;
			return *this;
		}
 
		//*******************通過 num1*i + num2*j 實現(xiàn)上三角為0***************//
		for (int i = localMat.m_Row - 1; i > 0; i--)
		{
			for (int i2 = i - 1; i2 >= 0; i2--)
			{
				if (localMat.m_Matrix[i2][i] != 0)
				{
					//std::cout << "<" << localMat.m_Matrix[i][i] << "> *" << i2 << " 行 + <" << -1.0 * (localMat.m_Matrix[i2][i]) << "> *" << i << " 行" << std::endl;
 
					*resMat = resMat->AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
					localMat = localMat.AddRow(i2, i, -1.0 * (localMat.m_Matrix[i2][i]) / localMat.m_Matrix[i][i]);
 
					//localMat.PrintMat();
 
				}
			}
		}
 
		//*******************通過 i*num 實現(xiàn)矩陣為單位矩陣***************//
		for (int i = 0; i < localMat.m_Row; i++)
		{
			if (localMat.m_Matrix[i][i] == 0)
			{
				std::cout << "Error: <InverseRow> matrix[" << i << "]" << "[" << i << "] == 0" << std::endl;
				return *this;
			}
			else
			{
				//std::cout << "<" << 1 / localMat.m_Matrix[i][i] << "> *" << i << " 行" << std::endl;
 
				*resMat = resMat->MultRow(1 / localMat.m_Matrix[i][i], i);
				localMat = localMat.MultRow(1 / localMat.m_Matrix[i][i], i);
				//localMat.PrintMat();
			}
		}
		return *resMat;
	}
}
 
//矩陣求逆 下三角矩陣
Matrix& Matrix::InverseDownTriangle()
{
	//錯誤判斷 方陣檢測
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <InverseDownTriangle> Matrix Col != Row" << std::endl;
		return *this;
	}
 
	//下三角求逆
	Matrix* resMat = new Matrix(*this);
 
	for (int i = 0; i < resMat->m_Row; i++)
	{
		for (int j = 0; j <= i; j++)
		{
			//分段求解 對角線為倒數(shù)
			if (i == j)
			{
				resMat->m_Matrix[i][j] = 1 / resMat->m_Matrix[i][j];
			}
			else
			{
				//分段求解 非對角線元素 
				double tempSum = 0.0;
				for (int k = j; k <= i - 1; k++)
				{
					tempSum += resMat->m_Matrix[i][k] * resMat->m_Matrix[k][j];
				}
				resMat->m_Matrix[i][j] = -1.0*tempSum / resMat->m_Matrix[i][i];
			}
 
		}
	}
 
	return *resMat;
 
}
 
//矩陣求逆 上三角矩陣
Matrix& Matrix::InverseUpTriangle()
{
	//錯誤判斷 方陣檢測
	if (this->m_Row != this->m_Col)
	{
		std::cout << "Error: <InverseUpTriangle> Matrix Col != Row" << std::endl;
		return *this;
	}
 
	//上三角求逆
	Matrix* resMat = new Matrix(*this);
 
	for (int j = resMat->m_Col-1; j >=0; j--)
	{
		for (int i = j; i >=0; i--)
		{
			//分段求解 對角線為倒數(shù)
			if (i == j)
			{
				resMat->m_Matrix[i][j] = 1 / resMat->m_Matrix[i][j];
			}
			else
			{
				//分段求解 非對角線元素 
				double tempSum = 0.0;
				for (int k = j; k >= i+1; k--)
				{
					tempSum += resMat->m_Matrix[i][k] * resMat->m_Matrix[k][j];
				}
				resMat->m_Matrix[i][j] = -1.0 * tempSum / resMat->m_Matrix[i][i];
			}
 
		}
	}
 
	return *resMat;
}
 
//矩陣LU分解 順序分解 對于病態(tài)矩陣可能存在精度問題
void Matrix::ResolveLU(Matrix& LMat, Matrix& UMat)
{
	if (this->m_Col != this->m_Row)
	{
		std::cout << "Error: <ResolveLU> Is Not Square Matrix" << std::endl;
		return;
	}
 
	//存在性判定 順序主子式不為0
	for (int i = 0; i < this->m_Row; i++)
	{
		if (this->Det(i) == 0)
		{
			std::cout << "Error: <ResolveLU> order Det = 0" << std::endl;
			return;
		}
	}
 
	//LU 分解
	//L矩陣為單位矩陣
	LMat = this->Uint();
 
	//U矩陣初始化為空矩陣
	Matrix temp(this->m_Row, this->m_Col);
	UMat = temp;
 
	for (int i = 0; i < this->m_Row; i++)
	{
		//計算U
		for (int j1 = i; j1 < this->m_Col; j1++)
		{
			double tempSum1 = 0.0;
 
			if (i != 0)
			{
				for (int j2 = 0; j2 <= i - 1; j2++)
				{
					tempSum1 += LMat.m_Matrix[i][j2] * UMat.m_Matrix[j2][j1];
				}
			}
 
			UMat.m_Matrix[i][j1] = this->m_Matrix[i][j1] - tempSum1;
 
		}
 
		//計算L
		for (int i1 = i; i1 < this->m_Row; i1++)
		{
			double tempSum2 = 0.0;
 
			if (i != 0)
			{
				for (int j2 = 0; j2 <= i - 1; j2++)
				{
					tempSum2 += LMat.m_Matrix[i1][j2] * UMat.m_Matrix[j2][i];
				}
			}
 
			LMat.m_Matrix[i1][i] = (this->m_Matrix[i1][i] - tempSum2)/UMat.m_Matrix[i][i];
 
		}
	}
 
}
 
//矩陣的LUP分解 P*A = L*U 添加了列主消元功能 
//L為主對角線元素為1的下三角矩陣 U為上二角矩陣 P為行交換矩陣 P*A=L*U
void Matrix::ResolveLUP(Matrix& LMat, Matrix& UMat, Matrix& PMat)
{
	//條件判斷 矩陣行列式不為0
	if (this->Det() == 0)
	{
		std::cout << "Error: <ResolveLUP> Can't Resolve Matrix To L U P" << std::endl;
		return;
	}
 
	//初始化 L U P
	LMat = this->Uint();
	PMat = this->Uint();
	UMat = *this;
 
	//進行分解計算
	for (int i = 0; i < UMat.m_Row - 1; i++)
	{
		//記錄最大行所在行標(biāo)
		int tempMaxRow = i;
 
		for (int i1 = i + 1; i1 < UMat.m_Row; i1++)
		{
			if (abs(UMat.m_Matrix[i1][i]) > abs(UMat.m_Matrix[tempMaxRow][i]))
			{
				tempMaxRow = i1;
			}
		}
 
		//進行交換 將當(dāng)前第i行與第tempMaxRow行進行互換 初等行變換
		UMat = UMat.SwapRow(i, tempMaxRow);
 
		//L矩陣做出對應(yīng)交換 先交換<itempMaxRow>列再交換<itempMaxRow>行
		LMat = LMat.SwapCol(i, tempMaxRow);
		LMat = LMat.SwapRow(i, tempMaxRow);
 
		//P矩陣做出對應(yīng)變換 交換<itempMaxRow>行
		PMat = PMat.SwapRow(i, tempMaxRow);
 
		//高斯消元 V矩陣消除下三角區(qū)域,L矩陣添加下三角區(qū)域
		for (int i1 = i + 1; i1 < UMat.m_Row; i1++)
		{
			//記錄消元系數(shù)
			double deleteVar = UMat.m_Matrix[i1][i] / UMat.m_Matrix[i][i];
 
			//L矩陣列填充
			LMat.m_Matrix[i1][i] = deleteVar;
 
			//U矩陣列消除
			UMat = UMat.MultRow(UMat.m_Matrix[i][i], i1).AddRow(i1, i, -1.0 * UMat.m_Matrix[i1][i]).MultRow(1 / UMat.m_Matrix[i][i], i1);
		}
	}
 
	return;
}
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