Maxwell 中文幫助文檔_建模篇-02
Drawing a Three-Point Arc Line繪制三點弧線
In the modeler, a three-point arc line segment is an arced line defined by three points on its curve.
Use the Draw>Arc>3 Point command to create a polyline object with one or more arc line
segments.
在建模器中,三點弧線段是由其曲線上的三個點定義的弧線
使用Draw > Arc > 3 Point命令來創建一個帶有一條或多條弧線的折線對象
1. Click Draw>Arc>3 Point
.
點擊 Draw > Arc > 3 Point。
2. Select the start point of the arc in one of the following ways:
使用以下列其中一種方式選擇弧的起點:
l Click the point.
點擊第一個點。
l Type the point’s coordinates in the X, Y, and Z text boxes in the status bar.
或者,在狀態欄的 x、 y 和 z 文本框中鍵入點的坐標。
4. Select the midpoint of the arc by clicking the point or typing the coordinates in the X, Y, and Z text boxes in the status bar.
通過點擊弧線的中點或者在狀態欄的 x,y,z 文本框中輸入坐標來選擇弧線的中點。
To delete the last point that was entered, click Undo Previous Segment on the shortcut menu. After using the undo feature, you can also use Redo Previous Segment on the shortcut menu.
要刪除輸入的最后一個點,請單擊快捷菜單上的“撤消上一段”。使用撤銷功能后,你也可以在快捷菜單上使用重做上一段。
To delete all points and start over, press ESC or click Escape Draw Mode on the shortcut menu.
若要刪除所有點并重新開始,請按 ESC 或單擊快捷菜單上的 Escape Draw Mode。
4. Select the endpoint of the arc by clicking the point or typing the coordinates in the X, Y, and Z text boxes in the status bar.
通過單擊點或在狀態欄中的 x、 y 和 z 文本框中鍵入坐標來選擇弧的終點。
The endpoint serves as the start point for a subsequent arc line segment.
這個終點同時也被作為后續弧線段的起始點。
5. If the endpoint is the last point of the polyline object, double-click the point to complete the polyline or click Done on the shortcut menu.
如果該終點是折線對象的最后一個點,請雙擊該點以完成折線或單擊快捷菜單上的 Done。
If the Modeler option for editing properties of new primitives is checked, the Properties dialog box appears, in which you can modify the object’s attributes. Those listed under the Command tab describe the commands used to create the object. These commands also appear in the History tree. The Properties listed as line attributes include Name, Orientation, whether a Model object , whether to Display Wireframe, Color, Transparency, and whether to Show Direction as arrows. The Show Direction property is most helpful to unambiguously show the line start orientation when plotting fields along a line.
如果選中了Modeler option for editing properties of new primitives選項,線段繪制后將出現“屬性”對話框,您可以在該對話框中修改對象的屬性。在 Command 選項卡下會列出用于創建對象的命令。這些命令也出現在歷史樹中。列出的屬性包括 Name(名稱)、 Orientation(坐標系)、是否是 Model 對象、是否顯示 Wireframe(輪廓線)、 Color、 Transparency 以及是否將 Direction 顯示為箭頭。Show Direction 選項在沿著一條線繪制場結果時極有助于明確線的起始方向。
6. Click OK. /
點擊確定。
Based on the three points you specified, the modeler calculates the center point and radius of the arc and draws an arced line through the three points.
根據您指定的三個點,建模模塊會計算出圓弧的中心點和半徑,并通過這三個點繪制一條弧線。

NoteWhile drawing a polyline, you can switch between arc line, straight line, or spline segments using the Set Edge Type commands on the shortcut menu.
注意: 在繪制折線時,可以使用快捷菜單上的 Set Edge Type 命令在弧線、直線或樣條段之間切換。
Drawing a Center-Point Arc Line繪制中心點弧線
In the modeler, a center-point arc line segment is an arced line defined by a center point, start point and angle. Use the Draw>Arc>Center Point command to create a polyline object with one or more center-point arc line segments.
在建模器中,中心點弧線段是由中心點、起始點和角度定義的弧線。使用 Draw > Arc > Center Point 命令創建包含一個或多個中心點弧線段的折線對象。
1. Click Draw>Arc>Center Point
.
點擊 Draw > Arc > Center Point。
2. Select the center point of the arc in one of the following ways:
用下列方法之一選擇圓弧的中心點:
l Click the point.
點擊這個點。
l Type the point’s coordinates in the X, Y, and Z text boxes in the status bar.
在狀態欄的 x、 y 和 z 文本框中鍵入點的坐標。
4. Select the start point, or radius, of the arc by clicking the point or typing the coordinates in the X, Y, and Z text boxes in the status bar.
通過單擊該點或在狀態欄中的 x、 y 和 z 文本框中鍵入坐標,選擇弧的起始點或半徑。
注釋:選擇了圓弧的起點之后,起點和圓心之間的距離就是圓弧的半徑。所以圓弧的起點和半徑是同時定義的。
To delete the last point that was entered, click Undo Previous Segment on the shortcut menu. After using the undo feature, you can also use Redo Previous Segment on the shortcut menu.
要刪除輸入的最后一個點,請單擊快捷菜單上的“撤消上一段”。使用撤銷功能后,你也可以在快捷菜單上使用重做上一段。
To delete all points and start over, press ESC or click Escape Draw Mode on the shortcut menu.
若要刪除所有點并重新開始,請按 ESC 或單擊快捷菜單上的 Escape Draw Mode。
4. Sweep the angle, or endpoint, of the arc by clicking the point or typing the coordinates in the X, Y, and Z text boxes in the status bar.
通過單擊點或在狀態欄中的 x、 y 和 z 文本框中鍵入坐標來掃描弧線的角度或端點。
5. If the endpoint is the last point of the polyline object, double-click the point to complete the polyline or click Done on the shortcut menu.
如果端點是折線對象的最后一個點,請雙擊該點以完成折線或單擊快捷菜單上的 Done。
If the Modeler option for editing properties of new primitives is checked, the Properties dialog box appears, in which you can modify the object’s attributes.
如果選中了Modeler option for editing properties of new primitives選項,線段繪制后將出現“屬性”對話框,您可以在該對話框中修改對象的屬性。
6. Click OK.
點擊確定。
NoteWhile drawing a polyline, you can switch between arc line, straight line, or spline segments using the Set Edge Type commands on the shortcut menu.
注意: 在繪制折線時,可以使用快捷菜單上的 Set Edge Type 命令在弧線、直線或樣條段之間切換。
Drawing a Spline繪制樣條
A spline is a curved line defined by three points. The modeler uses a natural spline type: a piece wise cubic spline with an end condition that has a derivative of zero. Use the Draw>Spline command to create a polyline object with one or more spline segments.
樣條曲線是由三個點定義的曲線。建模器使用默認樣條類型為: 一個具有零導數結束條件的分段三次樣條。使用 Draw > Spline 命令創建包含一個或多個樣條段的折線對象。
1. Click Draw>Spline
.
單擊 Draw > Spline。
2. Select the spline’s start point in one of the following ways:
選擇樣條曲線的起始點,方法如下:
l Click the point.
點擊這個點。
l Type the point’s coordinates in the X, Y, and Z text boxes in the status bar, and then press Enter.
在狀態欄的 x,y,z 文本框中鍵入點的坐標,然后按 Enter。
To delete the last point entered, click Undo Previous Segment on the shortcut menu.After using the undo feature, you can also use Redo Previous Segment on the shortcut menu. To delete all selected points and start over, press ESC or click Escape Draw Mode on the shortcut menu.
若要刪除最后輸入的點,請單擊快捷菜單上的“撤消上一段”。在使用撤銷功能之后,你也可以在快捷菜單上使用 Redo Previous Segment。要刪除所有選定的點并重新開始,請按 ESC 或單擊快捷菜單上的 Escape Draw Mode。
3. Select the midpoint of the spline by clicking the point or typing the coordinates in the X, Y, and Z text boxes in the status bar.
通過單擊樣條的中點或在狀態欄的 x、 y 和 z 文本框中鍵入坐標來選擇樣條的中點。
4. Select the endpoint of the spline by clicking the point or typing the coordinates in the X, Y, and Z text boxes in the status bar.
通過單擊點或在狀態欄的 x、 y 和 z 文本框中鍵入坐標來選擇樣條的端點。
The endpoint serves as the start point for a subsequent spline segment.
端點作為后續樣條段的起始點。
5. Complete the spline in one of the following ways:
用下列方法之一完成樣條:
Double-click the endpoint.
雙擊端點。
Click Done on the shortcut menu.
在快捷菜單上單擊“完成”。
Press Enter.
按回車。
If the Modeler option for editing properties of new primitives is checked, the Properties dialog box appears, in which you can modify the object’s attributes. Those listed under the Command tab describe the commands used to create the object. These commands also appear in the History tree. The Properties listed as line attributes include Name, Orientation, whether a Model object , whether to Display Wireframe, Color, Transparency, and whether to Show Direction as arrows. The Show Direction property is most helpful to unambiguously show the line start orientation when plotting fields along a line.
如果選中了Modeler option for editing properties of new primitives選項,線段繪制后將出現“屬性”對話框,您可以在該對話框中修改對象的屬性。在 Command 選項卡下會列出用于創建對象的命令。這些命令也出現在歷史樹中。列出的屬性包括 Name(名稱)、 Orientation(坐標系)、是否是 Model 對象、是否顯示 Wireframe(輪廓線)、 Color、 Transparency 以及是否將 Direction 顯示為箭頭。Show Direction 選項在沿著一條線繪制場結果時極有助于明確線的起始方向。
6. Click OK.
點擊確定。
Note |
While drawing a polyline, you can switch between spline, straight line, or arc line segments using the Set Edge Type commands on the shortcut menu. |
注意: 在繪制折線時,可以使用快捷菜單上的 Set Edge Type 命令在樣條、直線或弧線段之間切換。
【未完待續】
翻譯:晴博
Bilibili:搞仿真的晴博
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